using System.Runtime.Serialization;
using UnityEngine;

namespace Alibabacloud.Rum.Unity.Logs
{
    public enum AlibabacloudLogLevel : short
    {
        /// <summary>
        /// Debug.
        /// </summary>
        [EnumMember(Value = "debug")]
        Debug,

        /// <summary>
        /// Informational.
        /// </summary>
        [EnumMember(Value = "info")]
        Info,

        /// <summary>
        /// Warning.
        /// </summary>
        [EnumMember(Value = "warning")]
        Warning,

        /// <summary>
        /// Error.
        /// </summary>
        [EnumMember(Value = "error")]
        Error,

        /// <summary>
        /// Fatal.
        /// </summary>
        [EnumMember(Value = "fatal")]
        Fatal
    }
}